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bugly 上传dYSM文件小记

Bugly 工程中配置脚本上传

Xcode 11之后的使用bugly上传*.dYSM文件的方式发生的变化。在Build Phases中添加脚本上传出现了APP.dYSM未上传到Bugly后台的情况。

需要注意2点:

  1. 在Bugly官网提供的脚本中,会出现获取不到版本号的情况,因为在Xcode11之后回去版本参数做了调整:

  • 获取版本号:$(CURRENT_PROJECT_VERSION)
  • 获取Build版本号:$(MARKETING_VERSION)
  1. 优化之后的脚本:

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    #
    # Copyright 2016 Bugly, Tencent. All rights reserved.
    #
    # V1.4.0
    #
    # 2016.08.03
    #
    #
    #
    ######################################################
    # 1. 脚本集成到Xcode工程的Target
    ######################################################
    #
    # --- Copy the SCRIPT to the Run Script of Build Phases in the Xcode project ---
    #
    # # 填写官网上的配置信息
    BUGLY_APP_ID=""
    # #
    BUGLY_APP_KEY=""
    # # Bundle Identifier
    BUNDLE_IDENTIFIER=""
    # #
    UPLOAD_DSYM_ONLY=1
    #
    # # 脚本默认配置的版本格式为CFBundleShortVersionString(CFBundleVersion), 如果你修改默认的版本格式, 请设置此变量, 如果不想修改, 请忽略此设置
    # CUSTOMIZED_APP_VERSION=""
    #
    # # Debug模式编译是否上传,1=上传 0=不上传,默认不上传
    UPLOAD_DEBUG_SYMBOLS=0
    #
    # # 模拟器编译是否上传,1=上传 0=不上传,默认不上传
    UPLOAD_SIMULATOR_SYMBOLS=0
    #
    # #只有Archive操作时上传, 1=支持Archive上传 0=所有Release模式编译都上传
    UPLOAD_ARCHIVE_ONLY=0
    #
    # #
    # source dSYMUpload.sh
    #
    # --- END OF SCRIPT ---
    #
    #
    #
    #
    #######################################################
    # 2. 脚本根据输入参数处理
    #######################################################
    #
    # #命令行下输入应用基本信息, .dSYM文件的父目录路径, 输出文件目录即可
    #
    # sh dSYMUpload.sh <bugly_app_id> <bugly_app_key> <app_bundle_identifier> <app_version> <dSYM_src_dir> <bSYMBOL_dest_dir>
    #
    # #
    #
    # #注意:
    # # 1. dSYMUpload.sh会调用buglySymboliOS.jar进行.dSYM解析,所以依赖Java运行时环境
    # # 2. dSYMUpload.sh和buglySymboliOS.jar的文件路径需一致
    #
    #

    #
    # --- CONTENT OF SCRIPT ---
    #

    # Bugly服务域名
    BUGLY_DSYM_UPLOAD_DOMAIN="api.bugly.qq.com"

    # 注意jar工具的路径跟dSYMUpload.sh脚本路径一致, 请务必保证jar路径的正确性
    BUGLY_SYMBOL_JAR_PATH="dsymtool/buglySymboliOS.jar"
    # 查找添加到系统目录的jar工具
    if [ ! -f "${BUGLY_SYMBOL_JAR_PATH}" ]; then
    BUGLY_SYMBOL_JAR_PATH="$HOME/bin/buglySymboliOS.jar"
    fi

    # 打印错误信息
    function exitWithMessage(){
    echo "--------------------------------"
    echo "${1}"
    echo "--------------------------------"
    exit ${2}
    }

    # 上传bSYMBOL文件
    function dSYMUpload() {
    P_APP_ID="$1"
    P_APP_KEY="$2"
    P_APP_BUNDLE_ID="$3"
    P_APP_VERSION="$4"
    P_BSYMBOL_ZIP_FILE="$5"

    #
    P_BSYMBOL_ZIP_FILE_NAME=${P_BSYMBOL_ZIP_FILE##*/}
    P_BSYMBOL_ZIP_FILE_NAME=${P_BSYMBOL_ZIP_FILE_NAME//&/_}
    P_BSYMBOL_ZIP_FILE_NAME="${P_BSYMBOL_ZIP_FILE_NAME// /_}"

    DSYM_UPLOAD_URL="https://${BUGLY_DSYM_UPLOAD_DOMAIN}/openapi/file/upload/symbol?app_id=${P_APP_ID}&app_key=${P_APP_KEY}"
    echo "dSYM upload url: ${DSYM_UPLOAD_URL}"

    echo "-----------------------------"
    STATUS=$(/usr/bin/curl -k "${DSYM_UPLOAD_URL}" --form "api_version=1" --form "app_id=${P_APP_ID}" --form "app_key=${P_APP_KEY}" --form "symbolType=2" --form "bundleId=${BUNDLE_IDENTIFIER}" --form "productVersion=${BUGLY_APP_VERSION}" --form "fileName=${P_BSYMBOL_ZIP_FILE_NAME}" --form "file=@${P_BSYMBOL_ZIP_FILE}" --verbose)
    echo "-----------------------------"

    UPLOAD_RESULT="FAILTURE"
    echo "Bugly server response: ${STATUS}"
    if [ ! "${STATUS}" ]; then
    echo "Error: Failed to upload the zip archive file."
    elif [[ "${STATUS}" == *"{\"reponseCode\":\"0\"}"* ]]; then
    echo "Success to upload the dSYM for the app [${BUNDLE_IDENTIFIER} ${BUGLY_APP_VERSION}]"
    UPLOAD_RESULT="SUCCESS"
    else
    echo "Error: Failed to upload the zip archive file to Bugly."
    fi

    #Remove temp dSYM archive
    #echo "Remove temporary zip archive: ${DSYM_ZIP_FPATH}"
    #/bin/rm -f "${DSYM_ZIP_FPATH}"

    if [ "$?" -ne 0 ]; then
    exitWithMessage "Error: Failed to remove temporary zip archive." 0
    fi

    echo "--------------------------------"
    echo "${UPLOAD_RESULT} - dSYM upload complete."

    if [[ "${UPLOAD_RESULT}" == "FAILTURE" ]]; then
    echo "--------------------------------"
    echo "Failed to upload the dSYM"
    echo "Please check the script and try it again."
    fi
    }

    # .dSYM解析为bSYMBOL文件
    function dSYMParse() {
    DSYM_FILE="$1"
    DSYM_SYMBOL_FILE="$2"

    echo "--------------------------------"
    echo "Extract symbol info from .dSYM file. to ${DSYM_SYMBOL_FILE}"
    (/usr/bin/java -Xms512m -Xmx1024m -Dfile.encoding=UTF8 -jar "${BUGLY_SYMBOL_JAR_PATH}" -i "${DSYM_FILE}" -o "${DSYM_SYMBOL_FILE}" ) || exitWithMessage "Error: Failed to extract symbols." 1
    echo "--------------------------------"

    }

    function checkCompressedSourceFile() {
    SDYM_SIGLE_FILE_IS_EXIST=1
    for i in {1..10}; do
    sleep 1s
    # 遍历目录查找当前工程名的文件
    for dsymSingleFile in $(find "${dsymFile}" -name ${PRODUCT_NAME}); do
    if [ -s "${dsymSingleFile}" ];then
    # 压缩文件存在
    SDYM_SIGLE_FILE_IS_EXIST=0
    return $SDYM_SIGLE_FILE_IS_EXIST
    fi
    done
    done
    return $SDYM_SIGLE_FILE_IS_EXIST
    }

    # 执行
    function run() {
    echo "run function start"

    CONFIG_BUGLY_APP_ID="$1"
    CONFIG_BUGLY_APP_KEY="$2"

    CONFIG_BUGLY_APP_BUNDLE_IDENTIFIER="$3"
    CONFIG_BUGLY_APP_VERSION="$4"
    CONFIG_DSYM_SOURCE_DIR="$5"
    CONFIG_DSYM_DEST_DIR="$6"
    CONFIG_UPLOAD_DSYM_ONLY="$7"

    # 检查必须参数是否设置
    if [ ! "${CONFIG_BUGLY_APP_ID}" ]; then
    exitWithMessage "Error: Bugly App ID not defined. Please set 'BUGLY_APP_ID' " 0
    fi

    if [[ "${CONFIG_BUGLY_APP_ID}" == *"App ID"* ]]; then
    exitWithMessage "Error: Bugly App ID not defined." 0
    fi

    if [ ! "${CONFIG_BUGLY_APP_KEY}" ]; then
    exitWithMessage "Error: Bugly App Key not defined." 0
    fi

    if [ ! "${CONFIG_BUGLY_APP_BUNDLE_IDENTIFIER}" ]; then
    exitWithMessage "Error: Bundle Identifier not defined." 0
    fi

    if [ ! "${CONFIG_BUGLY_APP_VERSION}" ]; then
    exitWithMessage "Error: App Version not defined." 0
    fi

    if [ ! -e "${CONFIG_DSYM_SOURCE_DIR}" ]; then
    exitWithMessage "Error: Invalid dir ${CONFIG_DSYM_SOURCE_DIR}" 0
    fi

    if [ ! "${CONFIG_DSYM_DEST_DIR}" ]; then
    exitWithMessage "Error: Invalid dir ${CONFIG_DSYM_DEST_DIR}" 0
    fi

    if [ ! -e "${CONFIG_DSYM_DEST_DIR}" ]; then
    mkdir ${CONFIG_DSYM_DEST_DIR}
    fi

    DSYM_FOLDER="${CONFIG_DSYM_SOURCE_DIR}"
    IFS=$'\n'

    echo "Scaning dSYM FOLDER: ${DSYM_FOLDER} ..."
    RET="F"

    #
    for dsymFile in $(find "$DSYM_FOLDER" -name '*.dSYM'); do
    RET="T"
    echo "Found dSYM file: $dsymFile"

    DSYM_FILE_NAME=${dsymFile##*/}
    DSYM_SYMBOL_ZIP_FILE_NAME="${DSYM_FILE_NAME}.zip"
    DSYM_SYMBOL_ZIP_FILE_NAME="${DSYM_SYMBOL_ZIP_FILE_NAME// /_}"
    DSYM_SYMBOL_ZIP_FILE=${CONFIG_DSYM_DEST_DIR}/${DSYM_SYMBOL_ZIP_FILE_NAME}
    echo "DSYM_FILE_NAME: ${DSYM_FILE_NAME}"
    echo "DSYM_SYMBOL_ZIP_FILE_NAME: ${DSYM_SYMBOL_ZIP_FILE_NAME}"
    echo "DSYM_SYMBOL_ZIP_FILE: ${DSYM_SYMBOL_ZIP_FILE}"

    if [ $CONFIG_UPLOAD_DSYM_ONLY -eq 1 ]; then
    if [ -e $DSYM_SYMBOL_ZIP_FILE ]; then
    rm -f $DSYM_SYMBOL_ZIP_FILE
    fi

    # 判断压缩文件的源文件是否存在
    SDYM_SINGLE_FILE_NAME="${dsymFile}/Contents/Resources/DWARF/${PRODUCT_NAME}"
    echo "压缩源文件 : ${SDYM_SINGLE_FILE_NAME}"
    checkCompressedSourceFile $SDYM_SINGLE_FILE_NAME
    if [ $? == 1 ];then
    exitWithMessage "NO file found in ${SDYM_SINGLE_FILE_NAME}" 0
    fi

    # 如果只上传dSYM,直接压缩dSYM目录
    zip -r -j $DSYM_SYMBOL_ZIP_FILE $dsymFile -x *.plist
    else
    # 使用符号表工具来生成Symbol文件
    dSYMParse $dsymFile $DSYM_SYMBOL_ZIP_FILE
    fi

    # 上传
    dSYMUpload $CONFIG_BUGLY_APP_ID $CONFIG_BUGLY_APP_KEY $CONFIG_BUGLY_APP_BUNDLE_IDENTIFIER $CONFIG_BUGLY_APP_VERSION $DSYM_SYMBOL_ZIP_FILE
    done

    if [ $RET = "F" ]; then
    exitWithMessage "No .dSYM found in ${DSYM_FOLDER}" 0
    fi
    }

    # 在Xcode工程中执行
    function runInXcode(){
    echo "runInXcode function start"
    echo "Uploading dSYM to Bugly in Xcode ..."

    BUNDLE_VERSION="$MARKETING_VERSION"
    BUNDLE_SHORT_VERSION="$CURRENT_PROJECT_VERSION"
    # BUNDLE_VERSION=$(/usr/libexec/PlistBuddy -c 'Print CFBundleVersion' "${INFOPLIST_FILE}")
    # BUNDLE_SHORT_VERSION=$(/usr/libexec/PlistBuddy -c 'Print CFBundleShortVersionString' "${INFOPLIST_FILE}")

    # 组装Bugly默认识别的版本信息(格式为CFBundleShortVersionString(CFBundleVersion), 例如: 1.0(1))
    if [ ! "${CUSTOMIZED_APP_VERSION}" ]; then
    BUGLY_APP_VERSION="${BUNDLE_VERSION}(${BUNDLE_SHORT_VERSION})"
    else
    BUGLY_APP_VERSION="${CUSTOMIZED_APP_VERSION}"
    fi

    echo "--------------------------------"
    echo "Prepare application information."
    echo "--------------------------------"

    echo "Product Name: ${PRODUCT_NAME}"
    echo "Bundle Identifier: ${BUNDLE_IDENTIFIER}"
    echo "Version: ${BUNDLE_VERSION}"
    echo "Build: ${BUNDLE_SHORT_VERSION}"

    echo "Bugly App ID: ${BUGLY_APP_ID}"
    echo "Bugly App key: ${BUGLY_APP_KEY}"
    echo "Bugly App Version: ${BUGLY_APP_VERSION}"

    echo "--------------------------------"
    echo "Check the arguments ..."

    ##检查模拟器编译是否允许上传符号
    if [ "$EFFECTIVE_PLATFORM_NAME" == "-iphonesimulator" ]; then
    if [ $UPLOAD_SIMULATOR_SYMBOLS -eq 0 ]; then
    exitWithMessage "Warning: Build for simulator and skipping to upload. \nYou can modify 'UPLOAD_SIMULATOR_SYMBOLS' to 1 in the script." 0
    fi
    fi

    ##检查是否是Release模式编译
    if [ "${CONFIGURATION=}" == "Debug" ]; then
    if [ $UPLOAD_DEBUG_SYMBOLS -eq 0 ]; then
    exitWithMessage "Warning: Build for debug mode and skipping to upload. \nYou can modify 'UPLOAD_DEBUG_SYMBOLS' to 1 in the script." 0
    fi
    fi

    ##检查是否Archive操作
    if [ $UPLOAD_ARCHIVE_ONLY -eq 1 ]; then
    if [[ "$TARGET_BUILD_DIR" == *"/Archive"* ]]; then
    echo "Archive the package"
    else
    exitWithMessage "Warning: Build for NOT Archive mode and skipping to upload. \nYou can modify 'UPLOAD_ARCHIVE_ONLY' to 0 in the script." 0
    fi
    fi

    run ${BUGLY_APP_ID} ${BUGLY_APP_KEY} ${BUNDLE_IDENTIFIER} ${BUGLY_APP_VERSION} ${DWARF_DSYM_FOLDER_PATH} ${BUILD_DIR}/BuglySymbolTemp ${UPLOAD_DSYM_ONLY}
    }

    # 根据Xcode的环境变量判断是否处于Xcode环境
    INFO_PLIST_FILE="${INFOPLIST_FILE}"

    BuildInXcode="F"
    if [ -f "${INFO_PLIST_FILE}" ]; then
    BuildInXcode="T"
    fi

    if [ $BuildInXcode = "T" ]; then
    runInXcode
    else
    echo "\nUsage: dSYMUpload.sh <bugly_app_id> <bugly_app_key> <app_bundle_identifier> <app_version> <dSYM_src_dir> <bSYMBOL_dest_dir> [upload_dsym_only]\n"
    # 你可以在此处直接设置BuglyAppID和BuglyAppKey,排除不常变参数的输入
    BUGLY_APP_ID="$1"
    BUGLY_APP_KEY="$2"
    BUNDLE_IDENTIFIER="$3"
    BUGLY_APP_VERSION="$4"
    DWARF_DSYM_FOLDER_PATH="$5"
    SYMBOL_OUTPUT_PATH="$6"
    UPLOAD_DSYM_ONLY=$7
    run ${BUGLY_APP_ID} ${BUGLY_APP_KEY} ${BUNDLE_IDENTIFIER} ${BUGLY_APP_VERSION} ${DWARF_DSYM_FOLDER_PATH} ${SYMBOL_OUTPUT_PATH} ${UPLOAD_DSYM_ONLY}
    fi

使用脚本方式上传

以下是脚本内容以及使用时的注意事项:

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# 1、在本地目录下创建bin文件夹;
# 2、将 buglySymboliOS.jar 放在该目录下;
# 3、每次编译或者是archive之后,找到:XXXAPP.app.dSYM 将其放置到桌面上;
# 4、修改第10行末尾的版本号;
# 5、执行该脚本上传dYSM文件;
# 6、建议做好:*.xcarchive 文件的备份;

cd ~/bin

java -jar buglySymboliOS.jar -i ~/Desktop/XXXApp.app.dSYM -u -id XXXXXX -key XXXXXXXX -package <bundleID> -version 2.2.4
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